Overview[]
The Cheetah is the Renegade Legion's finest light fighter, a pilot‘s dream come true. The Cheetah has enough firepower to defeat most fighters and enough thrust to run from those it cannot. In the hands of a skilled pilot, a Cheetah can defeat TOG fighters up to twice its mass.
Since its introduction in 6815, the Cheetah has been deployed almost exclusively in a reconnaissance role. Jumping into a hostile system on an Escort-class ship, the Cheetah will make a high-speed pass through a system, carrying surveillance equipment in lieu of its lasers, rendezvous with its mother ship, and jump out. Most TOG System defense forces do not have fighters that can successfully intercept a Cheetah using such tactics successfully, and the few fighters that can (the Lancea and Spiculum), are in for a hard fight.
The Cheetah has two main drawbacks: its paper-thin armor and its cost. Cheetah pilots, unlike Penetrator pilots, do not complain about lack of armor. Most feel that armor is used by bad pilots as a crutch to make up for their mistakes. Cheetah pilots are also never concerned about the cost of their ships (although the citizen who pays taxes is). Ton for ton, a Cheetah is the most expensive fighter on either side of the border. For these reasons, the Cheetah operates in small numbers and almost exclusively in reconnaissance squadrons. Squadrons with high-speed attack or defense missions are normally equipped with the marginally slower but more survivable high-thrust-modified Penetrator.
Legionnaire RPG Values: Cheetah Standard Variant[]
Hit Location | Sub-Location | Damage Boxes / Damage |
---|---|---|
[1] Structure | - | [][][][][] [][] |
[2] FTL Drive | - | None |
[3] Shields | - | [][][][][] |
[4] Engines / Thrust | - | [][][][][] [][][][][] ::: Thrust 10 g |
[5] Armour | - | [][][][] |
[6] Crew | Pilot | [][][][][] |
[7] Weapon Computers | - | [][][][] |
[8] Sensors | - | [][][] |
[9] Life Support | - | [][][] |
[10] Weapons | [1] EPC-9 | Damage 3 |
- | [2] EPC-9 | Damage 3 |
- | [3] 5/1 Laser | Damage 1 |
- | [4] 5/1 Laser | Damage 1 |
- | [5] Hardpoint | * |
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